Time to determine the Greatest Warrior in the game!

 

We are thrilled to announce that we will be introducing a PvP mode to the game in the near future. The updates for this will be divided into two stages.

  • Testing Phase – We are enabling players to test their skills in PvP combat, although without actual combat playback in the game.This phase will focus on fine-tuning the currently available weapons to maximize their suitability for PvP. We greatly value your feedback and engagement in identifying optimal builds. During this time, we will also be working on the visual aspects, the arena, and the user interface. Build 3 runeword will be the one currently used during the testing phase.
  • PvP 1.0 – After conducting tests, balancing adjustments, and implementing the visual layer in the game, we will launch the first PvP season. The release date will depend on the number of necessary balance improvements and the time required to prepare a build with all the changes.

[!] Additionally, we are introducing a change to the Crit calculation.

 

We are modifying the way Crit is calculated to occur after the attack-defense conversion. The current form of Crit was significantly overpoweredand would not stand the test in PvP battles.

For now, the critical calculation change will affect guild bosses and PvP, but after a slight rebalancing of the game, we would like to apply the change to the regular story as well.