As Funventure, we sincerely value the active engagement of our players!

After carefully analyzing their battles and survey responses, we have decided to introduce changes to the runewords in order to enhance the PvP experience.

These adjustments aim to make battles more engaging, strategic, and provide a wider range of possibilities for countering opponents effectively.

 

Based on survey answers and our observations, we’ve identified that stun is a significant issue in PvP. While we understand its value as an alternative approach, we agree that some nerfs are necessary. To address this, we have shortened the stun duration and reduced its chances.

We will closely monitor the impact of these changes in PvP and continue to balance it as needed in the future. Your feedback is invaluable in making our game better!

  1. Virimel Guard: increased extra defense from 100 to 200.
  2. Death Steam: Critical hit chance changed from 25% to 10%, damage changed from 150% to 200%.
  3. Every single elemental resist runeword increased from 100 to 450.
  4. Warboss: stun duration decreased from 1sec. to 0.5
  5. Poison Web: stun chance decreased 50% to 35%.
  6. Anihilation Strike: chance decreased from 5% to 4% and Critical attack from 500% to 400%.
  7. Elemental Sacrifice: elemental defenses increased from 200 to 250, no longer decreasing health and defense.
  8. Battle Fury: increased physical dmg from 100 to 250.
  9. Single elemental damage runewords increased damage from 200 to 250.
  10. New runword Defensive Stance: 1500 health points, 100+ physical defense, 100 every elemental defense.