Enhancement

From Miners Settlement - Game Wiki
Revision as of 12:45, 10 March 2023 by Lagopus (talk | contribs) (add diff to duplicate enhancement page "Enhancements")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Overview

Enhancements are unlocked after you craft your first The Great Council Portal scroll, after that you'll be able to enhance your gear at the enhancement table, which is located in the Emerald level of the Mine. At this time you can enhance gear up to 15 times (+15). The first enhancements are cheap, but it gets expensive quickly so choose the gear you wish to enhance wisely. Especially the enhances +11 to +15 are so expensive that only few people even try.

Enhancing increases your gears stats by a percent of their base value:

  • +10% per level for HP, all types of elemental damage and resists
  • +5% per level for ATK, DEF
  • Speed will not change

To calculate the base Health or Elemental stat of an enhanced item, divide the enhanced stat number by 1.X (where X= number of enhancement levels). For Damage or Defense, divide the enhanced stat number by 1.(X/2).

Failures

Failures will not cause you to lose your equipment. But will cost you in Trade Coins, Soul Stones, Shards, whichever material is needed for that specific level of enhancement, and whatever rune you decide to use to up your chances of success. If the enhancement fails all items will flash red.

Success

If you succeed in enhancing your items, your screen will flash white. You will notice also that the materials required will change. Success will also use up whatever materials you put in.

Rune Boosts

Each Rune will increase your chance of success by a certain %. The final success chance is

base chance * (1 + (rune increase / 100))
Rune Increase basic chance by:
Rune I 10%
Rune II 25%
Rune III 50%
Rune IV 100%
Rune V 175%
Rune VI 250%
Rune VII 300%
Rune VIII 400%
Rune IX 500%
Rune X 800%
Rune XI 1000%
Rune XII 1200%

Enhancement Cost

Level Coin Soul Stone Material Shard % of success without runes
+1 1 5 5 Rat Claws 25 20%
+2 2 8 3 Slime Drօps 30 15%
+3 3 10 5 Bone Dust 40 12%
+4 5 15 2 Tanzanite Essence 50 10%
+5 8 20 2 Emerald Essence 50 5%
+6 10 25 2 Ruby Essence 50 3%
+7 10 25 2 Jade Essence 50 1%
+8 12 30 5 Demonic Matter 75 0.5%
+9 12 30 1 Magic Dust 75 0.4%
+10 15 40 2 Magic Dust 100 0.3%
+11 50 250 3 Rune VII 500 0.2%
+12
+13
+14
+15


Created by Niki