Difference between revisions of "Main Story Quest"

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[[Mitar Quest 11: Rukke]]  Mine 7 [[Mitar Ore]]
 
[[Mitar Quest 11: Rukke]]  Mine 7 [[Mitar Ore]]
  
[[Mitar Quest 12: Rukke]]  Talk with Rukke
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[[Mitar Quest 12: High Uldred]]  Talk with High Uldred
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[[Mitar Quest 13: High Uldred]]  Gather materials for an [[Amulet of Truth]]
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[[Mitar Quest 14: Five Doors Puzzle]]  Get through the Sharra's Maze
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[[Mitar Quest 15: High Uldred]]  Talk with High Uldred
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[[Mitar Quest 16: High Uldred]]  Defeat Sharra
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[[Mitar Quest 15: Amulet of Protection]]  Craft or Collect an [[Amulet of Protection]]
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Created by: [[User:Niki|Niki]], Mitar quests added by [[User:Drizzt|Drizzt]]
 
Created by: [[User:Niki|Niki]], Mitar quests added by [[User:Drizzt|Drizzt]]
  
 
[[Category:Quest]]
 
[[Category:Quest]]

Revision as of 16:24, 29 March 2022

Please Note all dialogue is written as is from the game's questline


Beginning Quests

Quest 1: Old Man Building your House

Quest 2: Old Man Building the Trainer House

Quest 3: Trainer Jack Talking to Trainer Jack

Quest 4: Old Man Discovering the Market

Quest 5: Smith Eddie Building the Forge

Quest 6: Smith Eddie Crafting the Common Pickaxe

Quest 7: Trainer Jack Training Mining Pets

Quest 8: Smith Eddie Building the Stone Cave

Quest 9: Old Man Building the Totem

Quest 10: Keeper Marf Building the Inn

Quest 11: Smith Eddie Building the Airport

Quest 12: Trainer Jack Opening Pet Chests

Quest 13: Navi Upgrading the Airport

Quest 14: Trainer Jack Just talking to Trainer Jack (Dialogue Only)

Quest 15: Old Man Portals

Quest 16: Goblin Nil Goblin Gate Key

Quest 17: Dragon King Talking to Dragon King

Quest 18: Goblin Nil Building the Bridge

Quests you get after opening every floor of the Mine


Dungeon Fortress Quests

Dungeon Quest 1: Eternal Knight/Smith Eddie Crafting and equipping a Dagger

Dungeon Quest 2: Goblin Mil Getting some Rat Claws

Dungeon Quest 3: Old Man Getting the HP Potion Scheme

Dungeon Quest 4: Goblin Mil Collecting some Magic Dust

Dungeon Quest 5: Old Man Collecting some Magic Dust

Dungeon Quest 6: Old Man Dialogue only


Necromancer Altar Quests (opening the altar)

Necromancer Quest 1: Navi Defeating Rats and acquiring Rat Claws

Necromancer Quest 2: Navi Acquiring an Elven Blade

Necromancer Quest 3: Navi Defeating Slimes and acquiring Slime Drops

Necromancer Quest 4: Navi Defeating Ogr and acquiring Meat

Necromancer Quest 5: Navi Opening the altar


Necromancer Crypt

Important note before starting the crypt, it is wise to return to village in between floors as each floor will trigger a new quest, including the necromancer himself, so if you don't want to wait on long re-spawn times, it's best just to teleport out in between. Do not forget to submit the quests in between as well.

Necromancer Crypt Quest 1: Navi Dialogue only

Necromancer Crypt Quest 2: Smith Eddie Skeleton

Necromancer Crypt Quest 3: Smith Eddie Skeleton Shield

Necromancer Crypt Quest 4: Old Man Ghost

Necromancer Crypt Quest 5: Old Man Skeleton Mage

Necromancer Crypt Quest 6: Smith Eddie Skeleton Axe

Necromancer Crypt Quest 7: Smith Eddie Skeleton Champion

Necromancer Crypt Quest 8: Old Man Necromancer


Tower/Uber

Tower Quest 1: Eternal Knight Finding a Tower Trial Key

Tower Quest 2: Eternal Knight Getting 5 Dark Angel Feather

Tower Quest 3: Dragon King Getting all 3 Archangel Parts


Lord of Dissection

Lord of Dissection Quest 1: Dragon King Have/Craft/Acquire 10 daggers

Lord of Dissection Quest 2: Dragon King Acquire 10 Sacred Soul Stone

Lord of Dissection Quest 3: Dragon King Craft a The Great Council Portal scroll

Lord of Dissection Quest 4: Old Man Dialogue only!

Enhancement

Enhancement Quest 1: Dragon King Unlocking the Enhancement table

Ruins of the Elven Temple

There is not a quest task, but in order to gain access to the ruins, you will need to defeat the Guardian of the Realms. He is immune to physical damage--only accepting elemental damage--therefore T5 (relic) gear is required. Upon defeat, the archway and ruins must be repaired in order to have full functionality.

Mitar

Most of the Mitar quests are essentially 2 parts, talking with a specific NPC, then completing a task for them. This means that the dialogue for talking with them and setting up the next quest is the same. However, since both have their own quest box with separate rewards, each of these has been listed as separate quests with their own individual page.

Mitar Quest 1: Afebella Platebringer Defeat 3 Goblin Knockers

Mitar Quest 2: High Uldred Talk to High Uldred

Mitar Quest 3: High Uldred Defeat 3 Hobgoblins

Mitar Quest 4: Rukke Talk with Rukke

Mitar Quest 5: Rukke Defeat Uhr-Rahz

Mitar Quest 6: Rukke Talk with Rukke

Mitar Quest 7: Three Brothers Puzzle Solve the puzzle of the three statues

Mitar Quest 8: Rukke Talk with Rukke

Mitar Quest 9: Rukke Gather 3 Stone Scales

Mitar Quest 10: Rukke Talk with Rukke

Mitar Quest 11: Rukke Mine 7 Mitar Ore

Mitar Quest 12: High Uldred Talk with High Uldred

Mitar Quest 13: High Uldred Gather materials for an Amulet of Truth

Mitar Quest 14: Five Doors Puzzle Get through the Sharra's Maze

Mitar Quest 15: High Uldred Talk with High Uldred

Mitar Quest 16: High Uldred Defeat Sharra

Mitar Quest 15: Amulet of Protection Craft or Collect an Amulet of Protection





Created by: Niki, Mitar quests added by Drizzt